<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Ruinkeep Devlog</title><description>The Ruinkeep chronicle — patch notes, release stories, and field reports.</description><link>https://ruinkeep.com/</link><language>en-us</language><item><title>Closing the Gaps</title><link>https://ruinkeep.com/devlog/v0-8-0/</link><guid isPermaLink="true">https://ruinkeep.com/devlog/v0-8-0/</guid><description>A tightening sprint — fewer new systems, more polish on the ones that shipped. The Herald now has a proper replay-sharing loop, the tutorial walks fresh reigns through the first three rounds, and terrain-specific units finally have full art.</description><pubDate>Sat, 18 Apr 2026 12:00:00 GMT</pubDate><category>Patch Notes</category></item><item><title>On Cartography</title><link>https://ruinkeep.com/devlog/2026-04-18-on-cartography/</link><guid isPermaLink="true">https://ruinkeep.com/devlog/2026-04-18-on-cartography/</guid><description>Why the new Ruinkeep website is an atlas — and why the app isn&apos;t.</description><pubDate>Sat, 18 Apr 2026 00:00:00 GMT</pubDate><category>Post</category></item><item><title>Deep Water</title><link>https://ruinkeep.com/devlog/v0-7-0/</link><guid isPermaLink="true">https://ruinkeep.com/devlog/v0-7-0/</guid><description>The game gets deeper. Diplomacy, Wonders, quest chains, and religion all ship in a single coordinated release — the first where the round doesn&apos;t end in pure military conquest.</description><pubDate>Thu, 02 Apr 2026 12:00:00 GMT</pubDate><category>Patch Notes</category></item><item><title>Open the Flags</title><link>https://ruinkeep.com/devlog/v0-6-0/</link><guid isPermaLink="true">https://ruinkeep.com/devlog/v0-6-0/</guid><description>Operational sprint. Every major feature now lives behind a server-side flag; the Herald has its first weekly boss fight; and battles now record a replay that can be watched frame-by-frame after the fact.</description><pubDate>Sun, 08 Mar 2026 12:00:00 GMT</pubDate><category>Patch Notes</category></item><item><title>The Retention Ledger</title><link>https://ruinkeep.com/devlog/v0-5-0/</link><guid isPermaLink="true">https://ruinkeep.com/devlog/v0-5-0/</guid><description>A ledger of retention work — Saga Pass, titles, friends, mentorship, calendar events, anti-cheat. Systems designed less for a single round and more for the fourth and fifth rounds players come back for.</description><pubDate>Thu, 12 Feb 2026 12:00:00 GMT</pubDate><category>Patch Notes</category></item><item><title>First Reign</title><link>https://ruinkeep.com/devlog/v0-4-0/</link><guid isPermaLink="true">https://ruinkeep.com/devlog/v0-4-0/</guid><description>The &quot;App Store launch&quot; release. Daily quests, account deletion compliance, and the visibility work required to actually ship.</description><pubDate>Thu, 15 Jan 2026 12:00:00 GMT</pubDate><category>Patch Notes</category></item></channel></rss>